![]() Physically correct tracks have been added for:.Turret armour on the T-54 (1951) has been converted to volumetric.The turret sides on the following ground vehicles have been converted to volumetric armour:.Upper and lower armour plates of the following ground vehicles have been converted to volumetric armour:.Ground Vehicle model, damage model, characteristic and weaponry changes Added new high-resolution decals for shell hits on ground vehicle armour.The “pixelation” issue with self-lighting effects has been fixed.Effects for all types of destruction in the game, from buildings to bushes, have been changed.New exhaust effects for ground vehicles and naval vessels. New effects of dirt under tracks, crumbling and remaining dust for tanks.Added new self-digging effects for different surface types: snow, sand, earth.Optimized performance in situations with a lot of effects in the frame. All new effects have been switched to a new type of blending which has removed “frames” and gives a softer blending. Most of them with a change in appearance. All environment effects have been converted to the new technology to be able to interact with the wind effects.The effect of breeze or wind on particle effects such as fires and smoke, dust from vehicle movement and aircraft engines, gun shots, explosions and sparks has been added.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |